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| Interface Summary | |
|---|---|
| CodecFilter<K,L> | |
| Filter | A Filter encapsulates a unit of processing work to be performed,
whose purpose is to examine and/or modify the state of a transaction that is
represented by a FilterChainContext. |
| FilterChain | This class implement the "Chain of Responsibility" pattern (for more info, take a look at the classic "Gang of Four" design patterns book). |
| FilterChainContext.CompletionListener | The interface, which represents a listener, which will be notified,
once FilterChainContext processing is complete. |
| FilterChainEnabledTransport | Common interface for Transports, which support FilterChains. |
| FilterChainEvent | |
| FilterExecutor | Executes appropriate Filter processing method to process occurred
IOEvent. |
| NextAction | The interface defines the instruction for a FilterChain,
how it should continue filter chain execution. |
| Enum Summary | |
|---|---|
| DefaultFilterChain.FILTER_STATE_TYPE | |
| DefaultFilterChain.FilterExecution | |
| FilterChainContext.Operation | |
| FilterChainContext.State | |
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